Animation workflow
Smart keying, copy and paste animation, world-space pasting, reset tools, temporary pivots and animation offsets.
Open source animation toolset for Autodesk Maya
These tools are crafted to accelerate and facilitate many of the tasks animators undertake on a daily basis.
TheKeyMachine is under GPL 3.0 license. This site points to a maintained fork, with source code available on GitHub.
Latest release
Published August 27, 2026. Supports Maya 2022 through 2027 on Windows, Linux and macOS.
Smart keying, copy and paste animation, world-space pasting, reset tools, temporary pivots and animation offsets.
Selection sets, follow camera, tracers, snapshot rig tools, custom menus and toolbar controls built for daily Maya work.
Curve editing, tangent helpers, tween and blend sliders, cycle matching and newer global curve controls.
Featured tools
The same short demonstrations shown inside TheKeyMachine’s tooltips.

Move targeted keys by a precise frame count, or insert and remove time on selected curves or across the scene.

Draw motion paths in the viewport to inspect spacing and arcs in world, camera or relative space.


Drive selected controls as one transform from a temporary pivot you can place and edit freely.

Reposition animated controls with Maya’s manipulators while preserving their motion and timing.